All posts by Daniel Bokemper

Godzilla Minus Zero (2026)

While America’s Godzilla/Kong buddy-cop franchise offers heaping helpings of dumb monster fun, substance is virtually nonexistent. And prior to 2016, you could easily argue Japanese studios weren’t handling the iconic kaiju with much more tact. The Showa- and Heisei-era Godzilla films have a nostalgic charm, but beyond 1954’s original, you can only destroy a major metropolitan so many times before it feels inconsequential.

Fortunately, Shin Godzilla’s procedural take on the human drama paired with a grotesque creature design made the stakes feel real again. And with 2023’s Godzilla Minus One, director Takashi Yamazaki brought the most human and emotionally earned story to ever feature the atomic lizard. Despite not quite reaching the highs of its Oscar-winning predecessor, Godzilla Minus Zero comes surprisingly close, even as this series stomps over what feels like more familiar ground.

Two years after Shikishima (Ryunosuke Kamiki) and Noda (Hidetaka Yoshioka) successfully destroy Godzilla and anchor his, uh, chunks to the bottom of the ocean, another monstrous threat terrorizes central Japan. Noda leads a kaiju response team, working with the recent American occupation of Japan to subsequently test an experimental bomb and an experimental weather-based weapon. Both fail and only empower their target, inspiring Professor Murakami (Min Tanaka), a survivor of the bombing of Hiroshima, to recommend a more drastic and destructive strategy.

While Godzilla Minus Zero does expand on what kinds of narratives can unfold within the franchise, it also feels overly dependent on what Minus One established. Survivor’s guilt and the escalation of war appropriately ring true, but despite what feels like more time spent with Noda and Koichi’s family, the real expansion of the ideas explored in the prior film come through Professor Murakami. Tanaka stands out amid several powerful performances, presenting a decent into vengeful justice that feels unhinged, but not outright hysterical.

Of course, most aren’t hankering for a Godzilla film because they expect a deeply emotion arc. Yeah, it’s a welcome addition, but inevitably, you’ll yearn for a rampage or two. Minus Zero delivers in this department, maybe even more so from a technical perspective than Minus One, but it also feels more subdued. Really, there are only two or three major set pieces and handful of standalone sequences. Granted, they’re all executed exceptionally well, especially a dog-fighting scene that concludes the first act, but they do feel lighter. It’s like when the human narrative stalls, the kaiju action doesn’t come quite in the nick of time. You’ll welcome it when it shows up, but that misstep in pacing makes it feel a bit less impactful than it could be.

Minus Zero also keeps a strong sense of scale, which is overwhelmingly supported by Naoki Sato returning for another exceptional score. More so than any piece of the sound design, Sato makes the monsters feel a bit more grand, and the quieter moments that are almost less intimate due to the cinematography, still feel tender.

Even if Minus Zero doesn’t quite escape that very tall shadow of Minus One, it’s still a worthy sequel that leaves the future of Godzilla — at least when it’s produced by the Japanese studio Toho — shining bright. Whatever mathematical equation the kaiju winds up in next, the result, like this flick, should be positive. —Daniel Bokemper

Resident Evil (2026)

It’s easy for video game adaptations to feel uninspired. Hell, that tendency defines the bulk of Uwe Boll’s career. And save a handful of fun, but otherwise inconsequential animated features, Capcom’s Resident Evil suffered a similar fate at the hands of Event Horizon’s Paul W. S. Anderson and the six films he made starring his spouse, Milla Jovovich.

Though “uninspired” might be unfair. Anderson was definitely inspired by something when making his Resident Evil franchise, presumably The Matrix and Blade, rather than the video games themselves. Because while the presence of zombies, Umbrella Corp. and a few recognizable characters allude to Resident Evil, very little of Anderson attempts actually feel like it.

Introducing some new blood into the biohazard has been long overdue, and among modern horror directors, it’s hard to imagine much anyone who could capture the series’ signature and grotesque campiness better than Zach Cregger (Weapons). Outside of getting a little overzealous with some dialogue that falls flatter than intended, Cregger absolutely nails the vibe of playing Resident Evil without so much as namedropping Leon Kennedy, Chris Redfield, Jill Valentine or even Albert Wesker.

In other words, Resident Evil is definitely a film made for fans of the games, but its devoid of any of the overt, low-hanging fan service that would make it alienating to everyone else.

Bryan (Austin Abrams, Weapons) is kind of like an Uber Eats delivery driver. Except for organ transplants. As he starts to wrap up a snowy night’s shift, as well as a conversation with his girlfriend confirming her pregnancy, Bryan regrettably agrees to take a high-priority package to Racoon City. Unprepared to handle the road’s icy conditions, he plows into what he quickly learns is an infected woman in a sundress. One dead cop and a run-in with a mutated dog later, Bryan is desperately dumbing his way toward the top floor of a hospital at the heart of his tentacle-wrapped destination.

While this is technically a zombie flick, Cregger wastes little time fleshing out Resident Evil’s more monstrous leanings. For example, blasting off a zombie’s head might neutralize it. Or, unfortunately for Bryan, it could sprout some extra fleshy digits from the new opening, drag along a few nearby corpses and turn into its own perverse adaptation of another video game, Katamari Damacy. The variety is much appreciated, with each new sequence feeling like another level that Bryan can barely overcome, capturing the spirit of Peter Jackson’s Braindead, without the heroism.

Unlike its source material, Resident Evil is exceptionally good at showing Bryan go through the motion of being a hero without actually becoming one. This idea supports the film’s comically bleak ending, but it’s used throughout to subvert the expectations you’d feel playing a Resident Evil game, or any video game at that. Typically, your actions are presumed justified. Every enemy you mow down or cut in half deserves it, especially when they’re zombies that can transform into outright monsters.

That last part is true for Bryan’s predicament, but he’s far from a cool and collected slayer, nor does he ever really become that. He trips over himself. He misses most of the shots he takes. He accidentally shoots the people he’s trying to save and even promises to rescue a little girl before realizing she’s far too gone, ultimately killing her, too.

Likewise, when we pick up a controller, we’re never actually a hero. We’re pretending to be one. Realistically, we’d tragically end up us monsters ourselves, an idea Cregger uses to put a pin in his adaptation that’s as faithful as it is a rebuttal to Resident Evil as a concept. It’s a paradox that’s well worth the ride. —Daniel Bokemper

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Event Horizon (1997)

If Lars von Trier’s Dancer in the Dark didn’t make it clear enough, take it from Paul W.S. Anderson: You really don’t need eyes to see. At least, you don’t need them after you take the scenic route through an interdimensional version of hell, courtesy of the titular spacecraft in the grimdark, sci-fi schlock-fest, Event Horizon. 

In 2040, the Event Horizon, a massive ship designed for high-volume space travel and colonization, vanished during its first cruise. Seven years later, it re-emerges. Capt. Miller (Laurence Fishburne, The Matrix), Dr. Weir (Sam Neill, Possession) and a handful of other unfortunate crew members fly out to investigate it aboard the Lewis and Clark, a vessel about one-hundredth of the Event Horizon’s size.

The Lewis and Clark crew discover the Event Horizon abandoned, save for a few eviscerated corpses. A few audio logs and one horrific recording later, Capt. Miller resolves to abandon ship. That’s easier said than done, however, as the seemingly possessed craft reactivates its warp drive, trapping the crew of the Lewis and Clark aboard. The survivors race to execute a desperate backup plan as the demonic presence that seized the ship slowly digs its way into their psyches.

Hellraiser: Bloodline wishes it were Event Horizon. Not that the bar for sacrilegious sci-fi horror is super-high, but for his film, Anderson (the Resident Evil franchise) brings tight cohesion, a genuinely intriguing setting and a quality of acting that leaves the rest of the genre in shambles. Fishburne and Neill transition from contentious comrades to cosmic nemeses believably enough, and the sparse comic relief from Richard T. Jones (2014’s Godzilla) doesn’t feel terribly forced despite being cheesy as — appropriately — hell.

While some may call Alien’s Nostromo the quintessential haunted house in space, Event Horizon’s lead spacecraft may actually exceed it. No, it doesn’t feature cramped quarters and an acid-bleeding Xenomorph, but it is actually haunted by the impression of an ineffable, chaotic dimension. Unlike the versions of space hell seen in Warhammer 40,000 or Doom, however, Event Horizon is less concerned with socketing in demons to make itself a half-baked creature feature. Instead, its terror is predicated largely on just the idea of hell.

Leaning on the concept as a source of horror instead of an overly manifested version of it (like the aforementioned Hellraiser sequel) likewise helps push the film’s theme. Event Horizon centers on a civilization that has pushed too far. It wasn’t good enough for us to get to another planet in a few days; we had to go faster than light itself, and in doing so, we didn’t just travel beyond humanity’s physical limitations, but the psychological ones as well.

Dr. Weir’s transformation into essentially a cenobite at the climax undermines this idea a bit, but otherwise, the crew of the Lewis and Clark aren’t fighting ghosts or demons. They’re fighting their own minds as punishment for not just fucking around and finding out once, but twice. This isn’t necessarily anything new in sci-fi, but using hell as an allegory for what little we know about space is still clever. (And maybe just a little heavy-handed.)

If anything, Event Horizon is worth the price of admission to catch the 30-or-so seconds of the sadomasochistic slaughter orgy captured on the recording the Lewis and Clark crew recover. This includes a follow-up line from Fishburne that is timed so well, it’s sort of baffling Anderson didn’t use it as the film’s tagline: “We’re leaving.” You should stay for the movie’s entirety, of course, even if it means disobeying a directly order from Laurence Fishburne. He’ll probably understand. —Daniel Bokemper

Get it at Amazon.

Possession (1981)

While it might be one of the most recent examples, Coralie Fargeat’s The Substance was hardly the first film to use bizarre and outlandish horror to earn critical acclaim. Possession isn’t necessarily the first, either, but you’d be hard-pressed to call 100-plus-year-old flicks like The Cabinet of Dr. Caligari and Nosferatu even remotely as jarring Andrzej Zulawski’s plunge into one of the worst breakups imaginable.

That’s not hyperbole, either: Like, have you lost a spouse to a free-loving German karate expert, only to find out later your ex also left him for — spoiler — a primordial, tentacled man-beast that feeds on human flesh? (If you have, please contact us.)

After wrapping his latest mission and coming home to West Berlin, Mark (Sam Neill, Event Horizon), likely the most mundane international man of mystery, is greeted by his wife, Anna (Isabelle Adjani, 1979’s Nosferatu the Vampyre), with the news she wants a divorce. Mark naturally goes on a skin-crawling bender, but snaps back to reality after realizing Anna has left Bob, their young son, by himself and on the verge of neglect.

They loosely attempt to mend things for Bob’s sake, but they mostly just harm themselves with an electric meat carver instead. Mark tries to move on with the help of Helen, Bob’s schoolteacher who suspiciously looks like Anna (and is also played by Adjani), except for her lighter hair and greener eyes. Meanwhile, Anna rents a dilapidated apartment that practically pushes against the Berlin Wall to look after her latest, more monstrous lover.

Dichotomies define Possession. Anna and Mark both vie for better versions of themselves. The former struggles with trying to reconcile her “Faith” and her “Chance” before “Faith” violently ejects itself from her uterus in an empty subway. The latter, however, forces himself to step up as a more present father, only to inevitably devolve into a self-destructive lunatic. All of which, appropriately, takes place in a physically and politically divided city. If Wim Wenders’ Wings of Desire is an examination of how to potentially heal Berlin’s scar tissue, Possession is a nosedive into its festering wound.

What grounds the film is a pair of performances that shift on a dime. Adjani absolutely outshines Neill, but both show a physical and emotional toll from filming that rivals — and even matches — the very real distress seen from Shelley Duvall and Jack Nicholson just a year earlier in Stanley Kubrick’s The Shining.

Most will point to Adjani’s subway sequence, where Zulawski simply told her to “fuck the air,” as one of the main justifications for her Best Actress win at the 1981 Cannes Film Festival. And they wouldn’t be entirely wrong, but the scene just before that, where she whimpers and whines at a statue of Christ, might be even more telling of her character’s condition. Anna essentially begs for some answer to chaos, for some cosmic force to “fix” the calamity that’s tearing her and every relationship she has apart. But all she’ll ever get is a stone-cold stare from yet another man (or even a symbol of a man) who has no chance of understanding her. And no chance of helping, either.

Scholars have managed to dissect almost everything about Possession, and yet it still persists as a bizarre, mysterious and even schlocky horror drama. Maybe that’s what makes it so challenging. Even as touching and shocking as movies can be, this feels like something different and perhaps more intrusive. It’s like putting the saddest song you can think of from The Cure or Nine Inch Nails on loop, with every iteration getting a few seconds slower until it’s incomprehensible two hours later.

Possession is a free fall into an emotional chasm. You’ll catch your head on a protruding rock every few hundred feet. Eventually, you’ll forget that you ever stood on solid ground. —Daniel Bokemper

Get it at Amazon.

Frankenstein (2025)

Between 2024’s Lisa Frankenstein and Maggie Gyllenhaal’s upcoming The Bride!, new iterations of the stitched-together and woefully misunderstood monster drop on a damn-near annual cycle. Lately, these takes have been far-removed from Mary Shelley’s classic novel. So much so, Guillermo del Toro’s Frankenstein — while still highly anticipated by the filmmaker’s faithful — almost seems passé and uninspired on its surface. At the same time, the director’s work is rarely skin-deep. And similar to his last adaptation, 2022’s Pinocchio (the good one, without Tom Hanks), del Toro wraps his iconic aesthetic around an emotional and accessible narrative heart.

After Capt. Anderson (Lars Mikkelsen, Netflix’s House of Cards), his crew and his ship get stuck in the North Pole, they rescue a dying Victor Frankenstein (Oscar Isaac, Ex Machina). Unfortunately, saving Victor incurs the wrath of his creature (Jacob Elordi, Saltburn), who quickly turns a third of the crew into ragdolls and human accordions. After temporarily subduing his monster, Victor recounts his history, including his tumultuous relationship with his brother’s fiancée, Elizabeth (Mia Goth, MaXXXine). Before he can wrap up his memoir, however, the creature returns with a forceful request: to tell his own story.

Frankenstein is a straighter adaptation than Pinocchio, though both necromancy-laden films feel tonally and thematically inseparable. The former notably lands on a less bleak note than its source material without significantly changing Shelley’s plot. Still, it takes some liberties to modernize with mixed results. On the plus side, Elizabeth has exponentially more agency and purpose, who’s made even more vibrant by Goth’s performance.

And despite its two-and-a-half-hour runtime, the film’s pacing is far brisker than a mostly faithful Frankenstein adaptation has any right to be. That said, the film omits a particularly famous act that — while it ultimately makes sense — is nonetheless missed given everything else del Toro includes. Finally, the forced creature fight scenes feel at odds with the film’s celebration of life, almost like they were jammed in because someone felt the film was too boring without some Marvel-esque violence.

Overtly, this may be the most del Toro of the director’s filmography. It’s not for everyone, but for those who vibe with his craft, Frankenstein feels like the film he was born to make. It has some superficial flourishes, like the flaming angel of death that sort of looks like an unused asset from a Hellboy flick, but most of his visual storytelling lands poetically. As far as the cinematography is concerned, it’s a little more muddled. For the most part, the ample closeups lend themselves to the film’s overall intimacy. Conversely, only a few shots of Victor’s castle and Anderson’s ship convey the sprawling epic that the film — at least at times — tries to be.

Frankenstein, like the monstrosity it revolves around, isn’t perfect. But deep down, it delivers a message that we desperate need: We try so hard to beat death, we unintentionally forget to champion life. In a time where catastrophic violence can seem imminent, living might be the greatest act of defiance. —Daniel Bokemper