I’m totally paraphrasing, but the worried and protective dad played by Sean Bean (TV’s Game of Thrones) firmly and completely warns his teen daughter, Heather (Adelaide Clemens, X-Men Origins: Wolverine), “Do not to go to Silent Hill. Never, ever. No matter what occurs, no matter what happens. Dammit, girl, don’t go there. Got it? Don’t. And don’tcha even think it!”
So of course she goes there. I get it; otherwise, Silent Hill: Revelation would be a short. And maybe it should have been.
2006’s Silent Hill is one of the better big-screen adaptations of a video game, mostly because director Christophe Gans (Brotherhood of the Wolf) bathed the creeps in ambience, and let mood do most of the legwork. In this belated sequel, writer/director Michael J. Bassett (Solomon Kane) tries to tell a story about the foggy, ash-snowing town’s inhabitants and their shadowy Order of Valtiel.
However, this is all convoluted to a point of making the audience not care. If it makes total sense to you, I suspect you’re a serious student of the games, in which case will you please put down the controller and take a shower? Your mother’s asked you three times already!
Clemens, a Michelle Williams doppelgänger, walks through the movie with her mouth agape in perpetual shock as she encounters the franchise’s various iconic creatures, which look like a mixture of Clive Barker’s Cenobites, recovering plastic-surgery patients and diagrams from your geometry textbook. Bassett introduces some new ones, ranging from a spider composed of mannequin parts to a tapioca-complected Carrie-Anne Moss (The Matrix trilogy) as the cult’s leader.
Neither Moss nor Clemens were in the first film. That was fronted by Radha Mitchell (The Crazies), who shows up just long enough for a cameo in a mirror. At least someone was wise enough to heed Bean’s advice. —Rod Lott